AI Insights · Timothy · July 2021
Top 5 Hypercasual Games on iOS in France Q2 2021
Discover the performance trends of the top 5 hypercasual games on iOS in France during Q2 2021, including weekly downloads, revenue, and active user metrics.
During the second quarter of 2021, the top 5 hypercasual games on iOS in France showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a closer look at the trends for each of these popular games.
Magic Slime: Antistress & ASMR from Finger Art Games experienced significant fluctuations in weekly downloads, peaking at 15.1K in the week of April 5 and then steadily declining to 128 by the end of June. Weekly revenue showed a more stable trend, peaking at around $5.3K in mid-May and ending the quarter at $4.3K. Active users followed a similar declining trend, starting at 8.4K in late March and dropping to 6.7K by the end of June.
Athletics Mania: Track & Field by POWERPLAY MANAGER, s.r.o. saw a peak in weekly downloads at 3.5K in late April, but this number decreased to 1.4K by the end of June. Revenue peaked early in the quarter at $4.8K in late March, falling to $3K by the end of June. Active users increased from 2.6K at the start of the quarter to a high of 5.8K in late April, before decreasing to 4.2K by the end of June.
Bus Simulator : Ultimate from Zuuks Games had an impressive start with 11.7K downloads in early April, reaching its peak at 16.8K in mid-May, and then fluctuating to end at 10.6K in late June. Revenue showed a similar pattern, peaking at $2.9K in early May and ending the quarter at $1.3K. Active users followed these trends, starting at 35.2K in late March, peaking at 63.2K in mid-May, and ending at 39.7K by the end of June.
Slime Simulator Fluid Games by Marrisa Wei saw a notable peak in downloads at 5.5K in late April, but this number dropped significantly to 304 by the end of June. Revenue increased from $873 in late March to $2.5K in early June, before dropping to $1.2K by the end of the quarter. Active users peaked at 4.7K in mid-May and ended at 1.9K by the end of June.
Eye Art: Perfect Makeup Artist from AppDancer showed significant fluctuations in downloads, peaking at 18.5K in mid-June and ending at 3.2K by the end of the month. Revenue steadily increased to $742 by mid-June before settling at $567 by the end of the quarter. Active users saw a large spike to 13K in mid-June and ended at 5.2K by the end of the quarter.
These insights are derived from Sensor Tower data, where more detailed analytics and trends can be explored for these and other apps.